Launcher login, and a performance mode that actually helps
Two things people asked for, shipped this week: paste a launcher code and we sign the stored account in, and a performance switch so a cheap phone can actually keep up with the glass.
We pulled these forward. Suggestions piled up, we read them, and both of these were already sitting in the backlog as "would be nice". They are live now, plus a stack of smaller fixes that came out of the same pass. This is the how-to for the two that change how you use the product.
Launcher login — paste the code, we finish it
Every Minecraft client that talks to Microsoft eventually shows you a short code and tells you to go somewhere and type it. Official launcher. Browser. Feather. Lunar. Prism. Nintendo Switch. Same family of screen: Link code: XXXXXXXX , eight characters, sometimes hyphenated.
That used to mean you opened our site, found the account, copied email, copied password, copied the authenticator, typed all of it into Microsoft, hoped the extra consent prompt did not strand you, and only then did the launcher move. That is the slowest part of using a vault of already-secured accounts. It is also the part nobody should have to do by hand.
You do not type a password on sten.wtf for this. You paste the code. We complete Microsoft remote-connect as the account you already own.
Start sign-in on the client
Open Feather, Lunar, Prism, the official launcher, Minecraft on Switch, or a browser at the Microsoft link page, and start adding / signing in the Microsoft account. Stop when it shows the code. Do not complete it yourself.
Paste it on the account card
The code is eight letters and numbers — something like KTL58BR8. Hyphens are fine; we strip them. Wrong length will not submit. Paste it against the account you want that launcher to become, not a random one in the grid.
We verify. The client continues.
The API completes Microsoft as that stored account. If a security email is on file we use a code from it — Microsoft rejects email-plus-password on this path most of the time, so we do not even try. Otherwise we use the stored password, then the stored authenticator. Recovery codes are never used here; they start a different Microsoft flow and cannot finish a launcher grant.
Unverified launchers (Prism and friends) sometimes get an extra Consent / Update prompt. We accept that so the client just goes through. You should see the launcher land on the signed-in account without another trip through our forms.
That is the whole feature. It only works for accounts already in your vault — this is not a way to capture a new Microsoft login. It is a way to stop re-typing one you already secured.
Display & audio — pick a budget for this device
Soft Glass is heavy on purpose. Frosted panels, the living-light overlay, the soft blur on the far left and right edges of the viewport. It looks like sten.wtf. It also costs GPU, and a phone or an older laptop should not have to eat that cost to use the dashboard.
Settings → Display & audio now opens with a performance template. Three cards, one choice, saved on this device:
- Low — phones and older GPUs. Solid glass, no extra light, no edge blur. Same layout, cheaper to run. Living light and edge defocus stay off on purpose so the page stays smooth.
- Normal — the default. The sten.wtf look: living light and frosted glass.
- High — richer frost, a sharper living-light layer, optional extra effects if you actually want them.
On Normal and High you can still kill living light, edge defocus, or motion one by one. Low holds those off as a set. Reduce motion is a site toggle on top of whatever your operating system already asks for. Sound effects are back in the same tab — mute them, change the volume, or pick a pack. Language, sidebar side, and density live there too.
Theme, brightness, and font stay locked to the sten values everyone already knows. This tab is not a skin shop. It is a way to keep the site usable on hardware that was never going to composite a full-viewport aurora at 60 fps.
What else landed with this
These two were the headline because they change a daily habit. Around them we worked a list of reports and small suggestions that had been sitting too long — launcher-login edge cases (expired-code pages that looked like failures, extra Microsoft prompts on unverified clients, sign-in pages that hid the token we needed), account-card value lines that showed $0.00 on Donut and Hypixel even when those made up the price, and a handful of dashboard nits people had already pointed at.
None of that is a new product. It is us reading the same Discord you write in and shipping the next day instead of putting it on a list.
Open AutoSecure source — about two days late
We were going to publish the AutoSecure engine. Microsoft moved parts of the login surface this week, and shipping a repo that documents last week's flow would be worse than shipping it late. We are matching the live path first. Expect it in about two days, not today.
That delay is annoying. It is also the honest one. The thing we will not delay is the product you already use — unique features, daily, the ones a generic autosecure clone does not even attempt. Stick with us through the wait. The public source is coming; the dashboard is not pausing for it.
